Author: BRWC

  • Hunter x Hunter: Review

    Hunter x Hunter: Review

    Hunter x Hunter: Review. By Christopher Patterson.

    One of the Most Brilliant, Varied, and Boundlessly Fun Series to Ever Exist 

    Hunter x Hunter has always been one of those shows that, once you watch, you almost cry since you can’t experience it all over again. The emotions. The wonder. But you can; the key is very simple. Life. On its own, Hunter x Hunter keeps a beauty and simplicity to itself and its doors to the unknown that all cast a spell on you that you can’t let go of. If there ever was a show that captured the beauty of life and memories through its consistent variation and almost-maximum amount of wholesomeness, Hunter x Hunter would be it.

    Hunter x Hunter is also a show of evolution. Going from a simple, fun, and enjoyable arc of getting one’s hunter license to helping a friend out and fighting off his crazy family to then fighting in an arena with said friend, to a crime thriller, to a video game arc, to a horror movie storyline, to an election and a fight for our main leads survival. And it’s crazier on screen.

    To notice this evolution is to see who we see navigate Hunter x Hunter’s world. That leads us to…

    Gon is, without a doubt, one of the greatest protagonists in anime as a whole. Gon has a loving life energy comparable to Luffy, but with just the right amount of subversion to this concept and bite to him that makes him one of the most fascinating characters to examine. Simply put, he became almost an experiment for Togashi. In the Chimera Ant Arc, he was no longer the laughable, goofy character you come to expect, but someone whose many layers were revealed. Or, in other words, him at his breaking point. While many would probably call Hunter x Hunter a Togashi experiment, I disagree with this notion. It is simply a show. And that show is Hunter x Hunter

    If there was an evolution, like a textbook understanding of Gon, it would be a deconstruction of the hero’s journey, the hero’s breaking point, and their true flaws. A destruction of the absolute and a removal of the fantastical. How long would it take Spider-Man to break if given the situation? Questions like these are the basis, it seems, for Gon’s journey, but Togashi also leads with the removal of said questions with the personification of existence that leads to the end of Hunter x Hunter.

    We are on this Earth only for so long, so human creation is a form of entertainment. Plain and simple. No absolute. My writing is a form of nonsense, one would say, but there is no intention. We live, we die, and we move on with it. Hunter x Hunter has a casual understanding of this that it makes clear. It doesn’t matter if one character doesn’t come back, at least for the anime. That’s how life is. Why waste it considering such wasteful and overthinking concepts and instead get on with it? Gon is multifaceted in creation, I believe, in that he is an evolution of the author’s consideration, like the rest of the story.

    He shifts to the author’s whim, age, and outlook. Though, it is apparent that Gon’s journey was never intentionally planned. I would call it what a writer consumes as time passes and changes his writing, and it feels as though Togashi decided to rip up what he wrote for years and rebuild something that he started to notice or just consider there. It is a work by an author it feels as though only writes when a random idea comes up. In my eyes, it is a story that may be sharply connected with purpose if considered at the time, but it seems he might go for random notes that add up if thought of. And it brilliantly just works. So what is there to say.

    Writing and pacing wise, Hunter x Hunter shines the most. Never does the show fall into the convention of dragging out fights; it is always to the point and creatively and boundlessly fun. The pacing feels aimless in that it has nothing fast or slow about it in general but rather is scattered across each arc, and each works well for the arc. Thanks to coming from a manga, Hunter x Hunter is able to build itself, take feedback from the manga, and work on its own. No character feels similar, and each has a hyperspecificity to them that spins them into being a realistic part of this universe. Even more, the anime seems to take tips from the manga in terms of what worked and didn’t, writing and pacing wise, and even animation wise, through how they tackle iconic action scenes from the manga.

    The openings of Hunter x Hunter kind of reflect this evolution. Starting so joyful, with the usual bad guys in the background but no warning call for later, before slowly evolving itself, in animation quality becoming more detailed and less strikingly simplistic and more sophisticated and considered, even with the openings being more playful like in the video game arc, and then the boom of unexpectedness comes with the Chimera Ant Arc and ends with a more epilogue (reflective) opening with joyfulness and mundaneness played at the 13th Chairman Election since we are most settled thanks to over a hundred episodes containing openings.

    Though, even being just a show, Hunter x Hunter feels human in its evolution. As seasons pass, things change, which is reflected here. I would describe the series as having an author’s entire book catalog in one book. It is dense, layered, and thoughtfully considered with age.

    Sparking with clarity and brightness, the animation in Hunter x Hunter simply feels 2010s in its, an observer could assume to be, almost diluted, bland art style. But here, this works. In Hunter x Hunter, the indulgence of its art is the art itself. Seeing the art style feel so overly bright and heavy helps the nostalgic, happy moments in the beginning arcs hit just as hard as the shockingly more dramatic and more at-night moments in the later half, making for an almost growing transition. What’s crazy is that in 148 episodes, the animation never whimpers itself into cheap-cutting costs.

    Almost every episode is filled with a smooth and nicely put-together action scene that puts most other anime to shame. The backgrounds are always so detailed and specific that they could go into a museum of their own and be studied outright in art universities. The animation has this pointedness to it but also freeness that is beautifully shaded with vibrant and nice-to-look-at colors that excite. Thankfully, the animation never feels stilted, even with this beautiful, simplistic yet strikingly detailed animation. The characters are drawn with this more outlined style, where their faces have a more bold shade, making it easier to identify the point of attention. A brilliant choice that gives the show its own style and identity.

    The action scenes in Hunter x Hunter feel like they are influenced by all sectors of art from literal artworks, to battle manga, to action movies and whatever Togashi has seen. Thanks to one of the greatest battle systems in anime, Nen, and all the various ways it works and the potential of how limitless a fight could go, it’s like a dream for comic book or manga fans this show provides. And this is only the addition on top of a larger whole.

    The voice acting, in both Japanese and English versions, simply stands out. Particularly in the Chimera and Hunter Exam arc, where we see two completely different versions of our characters, the change from the excitement of Gon at the beginning to the one having a mental breakdown is something that both the dub and sub pull off brutally and powerfully. During the mental breakdown of Gon’s, the vocals are more crunchy and raw, as if the actual voice actors had to cry their eyes out over and over to pull it off, and even then, the vocals feel almost dry, as if due to a loss of words, which makes it all the harder to listen to. The comedic chips are also scattered everywhere, and the wholesome nature the show has at its happiest can’t go unnoticed as the voice actors, again, affectively pull it off with an authenticity and funness that feels as though it can’t be felt unless everyone was having fun and felt like a family. 

    Hunter x Hunter is also a series that is almost impossible to write about, regardless of the nature of the writing itself. While this is a review, it is hard to truly wrap one’s whole thoughts into such a medium when looking at a series such as this, regardless of the possibility of an infinite word count.

    Another fascinating thing about Hunter x Hunter is how unabashedly bold it is. The main trio, Gon, Killua, Leorio, and Kurapika, are rarely seen together after around the beginning. Like in life, and unlike every other shonen with friendships like this, they simply go their own way, and this freedom in writing is what commands these choices. Even more, Togashi feels unafraid to kill or change characters for effect. He simply feels in command of each character’s accord, well, but not really. While it shows command, it also shows the limitless freedom his characters embody. The enjoyment of life, simply, is what leads the tale here. Living life to the fullest and accepting all that follows.

    Togashi never falls into convention and feels almost aware of all those he writes about and their entire histories. He can be called an almost dictionary in his continued excellence of writing varied characters from all different backgrounds and places magnetically and with casualness and making it feel as though he walked in their shoes. It comes to a point where even side characters feel like they could have their own spinoff, thanks to the level of depth.

    Throughout 148 episodes, impressively by anime standards, Hunter x Hunter contains only around a couple filler episodes, and even those shine. They feel like nice reflections that shine as moments of nostalgia rather than interfering with the plot or structure.

    I would describe Hunter x Hunter as a kid who mashes up some art with mud on the wall in the pouring sun and smiles. The kid feels free and casual in that it will be a day out of many nostalgic ones to ponder in their later years. The art is interpretive since it is a human creation. It is a creation. And that brings beauty. Hunter x Hunter is an expression of unbounded thought and execution of what feels like a diary of topics that Togashi wonderfully weaves in epic fashion that is comparable to epic classic literature in its scope and how it actually doesn’t bring all it throws together since it is representing life which never fully connects. It is comparable to a year in your life where all you can do is smile. It wasn’t all fun. It was just… And that you know, and I don’t have to remind you.

    To break down each plot point in Hunter x Hunter, I would gratefully leave you here all day, but I know one doesn’t have time like that for my rambling. Well, to break it down: 

    The Hunter Exam Arc is, as it says, something that is true for all arcs but is important to remember for the show’s bluntness. This arc examines the characters’ more surface-level ideas behind them, such as where they come from generally and why they’re there, and it is more of a test to get you into this world generally and an idea of what it will feel like. Gon is a cheerful and innocent kid with an underlying, absolute nature who stands by his friends no matter what. A protectiveness. Something that could be related to his father’s absence and his fear by his aunt Mito of him doing this exam. Gon, while going to the exam, befriends Killua, Kurapkia, and Leorio.

    The group takes hold of each other as they pass various trails in timeless fashion, and it all leads to… Killua leaves after being manipulated to kill by his brother. Now, they must go and help him. This narrative trope brilliantly works and is nicely constructed. The world in the Hunter Exam felt more standard anime in its generic happiness, which brilliantly worked in making the exam feel like its own section of the large world Hunter x Hunter has. The characters here feel more blunt in their realizations, but that is necessary. In a way, the show is cleverly playing into the realized tropes of anime and doing them better than most anime. You can also see the inspiration other anime could’ve had, such as Kurapkia and Sauske, and their backstories but it all comes to show how simply great this arc was.

    The Zoldyck Family and Heavens Arena arcs are more by the numbers and short in their construction and execution. But make good of what they have. Here, much comes full circle and is at play. In the Zoldyck Family arc, they get Killua from his family in dramatic and iconic fashion, facing trails from just trying to get near the building. It all works well on its own, and seeing them be tested to help their friend only makes their attachment more believable as they go their own ways, making that attachment almost linger at the back of your hand. It is comparable to a memory that makes you smile nonstop.

    The Heavens Arena arc takes things more loosely, as it feels like the reboot or start of a spinoff series, as we see Gon and Killua now working in, as the title suggests, Heavens Arena and going their way up, facing many different opponents and learning more about the Hunter world and the power system in turn. The true standout of all of this is the fight between Hisoka and Gon, which just fluidly depicts a fight between more of a starter hunter and an experienced hunter who is not just a villain but a creepy one that shows the danger many hunters could face. It is, in a way, a fight for how far Gon has grown in this short amount of time. And it all is simply magnificent in being more of a foreshadow of what’s to come with even a Phantom Troupe member casually appearing.

    The Yorknew City arc presents Kurapkia’s revenge arc in one of the most neatly written arcs in the series. It feels like an arc that was rewritten and nested up only a couple hundred thousand times to be as flawless as flawless can be. Simply put, it is such a precise piece that even some of the best mafia writers couldn’t dare pull off. A key element of focus here is the fantastic animation of this arc, specifically with Kurapkia’s chains, which is so fluidly done that instead of relying on CGI, it feels as though the animators took photos of a moving chain and animated over it. The Phantom Troupe is also introduced, providing not just interesting and complicated antagonists but ones that are almost as compelling to watch as our heroes.

    They also add moral ambiguity; it feels, at points, with Kurapkia’s unforgiving murder spree, not in the sense that they are redeemable but in the ruthless way Kurapkia measures enacting said revenge and the view of murder the anime takes. They say revenge is a dish best served cold. Well, whoever said that must have watched Kurapkia’s arc where revenge wears him down, and thankfully his friends lend him a hand, and he doesn’t let go but rather focuses on matters that affect him less. Even more with Kurapkia, his powers are like a drug of his own that leads his spiral and possible death if the manga continues. Rather than falling prey to the forgiveness arc, Hunter x Hunter builds its own bridge for the characters to cross. One of the most brilliant choices, if I say so.

    The Greed Island arc is a mostly filler-in-substance arc that is enjoyable enough. The game itself and the many battles that ensue are fun and quite enjoyable, but what keeps it compelling is the many comedic quips this arc has and the fantastic animation throughout that makes one press play. A more mundane and less overly joyful or epic arc. I would describe it as a well-made house that, while not big, is nice on its own.

    The Chimera Ant arc is the arc where everything comes in full circle. Both the mundane and the epic. This arc I would compare to a war epic like War and Peace in its scope, but also to Anna Karenina or Madam Bovary in its personalness. Like War and Peace, there are many characters almost on a chessboard, and we see it all play out. The queen, and then Meruem and his army versus the hunters. It all plays out like a look at humanity, a look at our relation to different parts of mankind, and a look at war and its many factions while tossing themes around of those who get caught up in it all (civilians), the innocence lost, the moral grayness the anime aims to illustrate, and the parallels. Parallels with two who, especially, never met, Gon and Merum. Gon is the yin to Meruem, who is the yang. But in reality, they are both the same. It is a switch from Gon’s innocence to the loss of and Meruem’s unforgiving nature to one of understanding. 

    Through it all, Togashi never falls into emotional manipulation or carelessness. He simply has a plan, and he succeeds. Like Anna Karenina or Madame Bovary, there is a forbidden love parallel with Meruem and his romance and how it affects among those of his staff. There is quite a lot more, but to explain it all would be to make an infinite draft, which is impossible, so bear with me here. While these topics in the Chimera Ant Arc are complex for an anime, in truth, they have been handled far more thoroughly in classic fiction novels from two hundred years ago. Though Togashi never attempts to be an expert, he is more of someone who seeks to do something out of curiosity. That curiosity is what makes it so brilliant. 

    Never does this arc fall into pretentiousness through its unwieldy indulgence in dialogue and standing around while we hear a never-ending voiceover. Though even this dialogue works in communicating, in a novel-like state, important communication of moments that will have casual book readers cheering and more show-not-tell believers screaming. In this chaos this arc has, Gon, especially, stands out for how he progressed not just through parallels but also through his effect, like Meruem, on others. The two are kind of the destroyers and rebuilders of not just themselves but everyone around them. Meruem builds his team before destroying them with fated choices. Gon built his friendships, some that he was blindsided by, and his many faults, from day one, in choices led him to an absolute path of destruction. They are both absolutists and, in turn, only indulge in such.

    For Gon, it is a loss of self and Killua, who can never be the same, and for Meruem, it is absolutist rebuilding that brings him together with who he loves but is also what helps to seal his fate. Both are flawed in their beginnings and conclusions as individuals. Think of the two drama queens. The Chimera Arc does far more than these two characters, but they are representations of what this arc holds. An unforgiving, ruthless, but rewarding journey from a perspective that doesn’t hold your hand. Though it is certainly an arc that, through all its many breakdowns and spirals in its writing that feel painful to a core that might have even damaged itself, there is beauty found that one can say heals it from afar.

    The 13th Hunter Chairman Election arc is an elegant arc compared to the rest that lays itself more into payoff and needed indulgence. Gon finally meets his dad and feels as though he comes to terms with the world through him and Ging’s conversation. Killua and his sister split from Gon and go their own ways, and, in many ways, that is a fitting end. Life goes on. And Gon is going to be alright, and he finally found who he was looking for and found himself really on a journey of a lifetime.

    While I would describe Hunter x Hunter as absolute with itself when in regards to the tone of each arc, when put together, it makes for something, as said before, defined as the human experience in its varied, untied, loose, and ever so engrossingly epic and mundane yet surrealness.

    A hunter feels, brilliantly, more like a representation of growing up than anything. To be a hunter is to grow from adolescence into a varied world and find yourself. 

    Now, to come and think of it, it would not be too far away to compare it to Ultimate Spider-Man in its subversive, 2000s in writing feel, and snappy and cool style. Or even comparable to Spectacular Spider-Man in its line of spaced out, detailed design, and consistent fluid animation without resulting in shortcuts.

    Like in the manga, there are points where the show goes full “let’s explain every single detail” to you, but it all works a bit too well, I might say. For instance, in an early episode where Gon is asked which candle he will choose, there is a shameless expository monologue on it, but it works to explain a concept from a character who overthinks things head-on, and we even get a nice little animation thingy from it while he talks about it.

    It is a show that wears its influences on its sleeves with style. Yes, it’s similar to insert your favorite show, but it knows it. Oh, yes. It has not just seen your favorite show but rewatched, reseen more than you, and was there when they made toothbrushes with the characters faces plastered for only double their worth since, yes, that happens.

    Hunter x Hunter reminds me more of teen or kids books than anything. It hits serious topics in a very clear manner while also playing into general random and comedic chops that blend into an individual and nicely personalized narrative.

    By comparison to the manga, I would say Hunter x Hunter (the anime) is more of a realized vision. Simply put, the manga was the outline or rough draft, and the anime was the actual accomplishment and finalized version.

    The general main character designs and outfits are all quite standout and unique in their effect. Gon, of course, wears a bright green outfit with giant green shoes. This is a nice choice since he is more of a fisher, as we see in the beginning with his catching of a big fish. Killua is designed more in a laid-back style, which fits with his character. For instance, Killua’s hair is more all over the palace and casual, while Gon’s is more pointed and hyper, matching his personality. Though, if you need any more proof of the fabulous designs, look at how Togashi designs the eyes of his characters, which feel stylized rather than relying on repetitive overuse of character models.

    To use a modern anime to help you get the gist of Hunter x Hunter, it is the Jujutsu Kaisen except smarter, with a better battle system that feels less formulaic and derivative, and with consideration rather than shock value as an indicator of how a next episode will go and less embarrassed in how it conducts itself, and less comparable to a kid who discovers a popular band and now thinks they are not like other listeners of music. In other words, Hunter x Hunter is an experience that is not wrapped up in what it is. It simply lives its world without embarrassment or considering itself anything other than itself.

    Hunter x Hunter plays into, unabashedly, and subverts, very unabashedly, stereotypes of your casual anime. And in doing so, it found itself.

    Each episode has a free-throwing direction that doesn’t play into the standard anime direction of a boring camera moving in one angle and cut and rather feels like it embodies the characters when it comes to how they feel in a specific moment. Such as in an early episode when Gon looks for someone and the camera itself moves around almost out of curiosity and casually embodies Gon’s mindset in a more casual attitude toward the horror he may face. In other ways, the camera embodies its own character as if an observer or vulnerable viewer to what’s happening.

    While I have called this series, probably too many times, one that is subversive and evolves itself, it doesn’t go one way. It is simply what it is. While, looking at the outlook, it goes from a kid catching a fish to that kid attempting to seek revenge around a hundred episodes later, something Togashi does that few writers or creatives accomplish is taking this extremity and making it casually intertwined. In a sense, no characters change. They just are themselves, unabashedly. It’s not even the A24 or artsy, snobbish way of making evolution by feeling like nobody has seen insert a random movie making shot. Instead, Hunter x Hunter has humility and a burning, joyful heart.

    VERDICT

    Hunter x Hunter shines with its fun energy. It simply is the most timeless show to possibly exist in its Dickens and Austen-like wonder and beauty and quick turns into almost Orwellian, Dostoevsky, and King-level horror. Through it all, it retains a simply joyful spark. It is a show that is made of its influences and writers experiences, yet it feels casually highly individual. Bread from one’s experiences in whatever they consume. Yet it never just feels like a shonen but rather a destruction, deconstruction, and embracement of those inhibitors and, in some ways, enforcers to its writing. While a series like One Piece may be joyful to downright flanderation and utter bewilderment, Hunter x Hunter bites forward with its energy. It is, undeniably, Hunter x Hunter. In that, Togashi created one of the greatest definitions of human-made work to exist.

    5/5 

  • Hit Man: The BRWC Review

    Hit Man: The BRWC Review

    Hit Man: The BRWC Review. By Jake Peffer.

    Director Richard Linklater has once again crafted another stellar movie. The script, written by Linklater and Powell, is top notch and really works from start to finish. There are numerous scenes throughout with some great dialogue and the script is extremely witty, especially with the character of Gary Johnson. Linklater does a great job at building the character of Gary and letting the audience get to know him.

    Seeing a montage of Gary posing as a hit man for different clients and putting on different disguises and accents is one of the best parts of the movie. Glen Powell knocks his performance out of the park. This is a perfect starring vehicle for him, and he performs expertly throughout. Adria Arjona gives a fantastic performance as well and her chemistry with Powell is a highlight of the movie. Add in some side characters played well by Austin Amelio, Retta and Sanjay Rao and this is one well rounded cast.

    The biggest flaw in Hit Man is the pacing at times. This is a movie with a runtime that is just under two hours, however, it feels like a lot longer just because of how it is paced. That’s not to say there isn’t plenty to enjoy in the scenes as they go on, it just feels like they move a lot slower at times than they should. At one point the story does get a little convoluted but it is able to clean things up as it moves along.

    There is a scene that involves Gary visiting his ex-wife and it feels like she may be more of a character but ultimately, she is only in the one scene. It would have been nice to see a little bit more with her but for the purposes of the story it makes sense why she doesn’t come back.

    Overall, Hit Man hits all the right boxes for a good movie. Between the direction and writing, Richard Linklater never leaves you bored and keeps you wanting to see what is going to happen next. Glen Powell puts in a fantastic performance and the relationship between him, and Adria Arjona’s characters is one of the biggest strengths of the movie. This is a must-see movie so catch it as soon as you can.

    https://www.youtube.com/watch?v=DXwa8DKIK7g
  • Spirited Away: Review

    Spirited Away: Review

    Spirited Away: Review: By Christopher Patterson.

    A Vibrant, Loose, Free, Yet Disorganized, Lazy, and Exhausted Film

    Recently, I decided to binge watch Miyazaki’s filmography, and the one that caught my eye the most was Spirited Away. Spirited Away has always been, in my eyes, spectacular in how it lingers upon a rewatch. It is a film that demands attention and, in other parts, feels oddly and sadly content with itself all at once. In a sense, it is split. It’’s pacing, at least in its first and second half, is quite rushed, and the visuals are a wonder to look at and just adore, with some critique towards its repetitiveness thanks to its overused style, but then the third half comes and rips apart the script.

    The writing feels suddenly more tired and loose, seemingly whatever goes. Though, unlike any other Miyazaki film to an extent, it commands consideration and thought. And upon consideration, it is a half-burnt candle. A film that feels like two ideas mashed up into a too-muddled mess. If I had to describe it further, it would be a story following a generic yet built structure in its first and second half and suddenly switching to a more modernist, pretentious, free-flowing, loose, and spiritual one that is respectable in its boldness but makes for a complicated discussion regarding its attempt at a film. Is it truly nonsensical or meritable? 

    Animating anything is not an easy job, and here is the work of masters proving just that. While the character designs do, to some extent, feel truly phoned in and half baked, with Ghibli following a character design style that grew stale from the second time they did it, the animation and how it flows overall are quite solid. No character just pops out of nowhere from shot to shot, and it all feels so smooth and natural and it feels as if a human did the actions the characters did here and it was animated over.

    Though, as anyone would tell you, animation isn’t all an animated film, especially a Ghibli one, can offer. 

    If I had to draw a comparison with Spirited Away, specifically with its lead, it would be a modern Alice’s Adventures in Wonderland in its protagonist and her curiosity and wonder, but also mashed slightly with Pan’s Labyrinth protagonist with her complexity matched with her calm yet exuberant personality. To be clear, comparisons such as this are more general since, to be brief, it all could be tied back to the classic Don Quixote, Homer’s The Odyssey and The Iliad, or The Divine Comedy. Like Alice, Chihiro is bored and curious. Though what makes them truly similar is in their conclusions, Alice, at least by the end of Carroll’s brilliant novel, is more steadfast and headstrong in her beliefs and also open to the unknown.

    Throughout Alice’s Adventures in Wonderland, Alice is steadfast and almost judgmental, placing the rules she believes of reality in relation to all but growing from this, like Chihiro in a sense. She is spirited away. Alice is a realist who is open to becoming a more free person. In other words, she is more “whatever goes” than “anything can happen.” Life is beautiful like that. Chirchio, in a sense, maintains this freedom of curiosity by the end of the film with a level of complexity that is more blunt compared to Alice, which reveals someone who is headstrong yet free in her world. She is not held down anymore, to put it simply. In Pan’s Labyrinth, Ofelia is a model of Alice, yet in a different and more unforgiving and twisted fantasy and reality. In a sense, Chirchio, with these comparisons, represents a middle ground. Spirited Away’s characters are never flawed or evil in their motivation, but rather just go on with life. 

    Spirited Away, in many ways, is a coming-of-age film where we see Chirchio go through the cycles of growing up, such as wonder, curiosity, loneliness, realisation, peace, and commanding of oneself, truly in an almost-spectacular fashion that loses itself to the principles of where it bases itself. Film, or cinema. 

    Spirited Away is a film that goes too high to the sun and forgets how to fundamentally base itself as a film and becomes more of a mundane intertwined odyssey. You see this more in classic literature, where neatness, is thrown out for the sheer boldness and audacity of its content and scale. And while there are major flaws, usually this forgetfulness leads to characters just appearing randomly and plots disappearing without consideration; it is usually seen as transcending its flaws. Though, in my eyes, that is almost impossible. The flaws are there, just not to the same degree as the positives. Sadly, Spirited Away, in going too high to the sun, fell right down and crashed in many ways. Instead of spirited away itself, it crashed and, in some ways, almost regrew. But almost.

    Spirited Away is comparable to an artist who shows power and elegance in parts that shine as pure genius and deserve consideration, but as a whole, it is not just half cooked but burnt in an oven on top of another oven on top of a pile of cut-out second hand fantasy books. Small, great ideas amount to a disappointing result. It is even more comparable to a generic debut novel in its substitute of great potential and success in small pieces. Spirited Away is a film that needed a better editor to simply cut the boring slop and indulgent meditations on the basic concepts of life and growing up and be more concise and beautiful. Except, in a way, that is Spirited Away.

    Indulgent. Agonsing. But also, there is beauty in these damages. True beauty. Without these critiques, like so many classic novels, this film wouldn’t be itself. The beauty found in Spirited Away can be seen in the scene where Chirchio cries while eating, hitting the realization that she is all alone and has to figure it out on her own. Nothing is said, but rather shown. While Spirited Away highly overuses this simple concept of show not telling like it’s going out of style yesterday, it’s best used here where it feels mostly spaced out.

    Never has a film felt like it attempted to say so much but let itself down so often. At its core, Spirited Away solely speaks to growing up and the areas of it. But what else? At its core, Spirited Away is more shallow than most coming-of-age films from the 1980s you can find. It’s boring in its excessive abbreviations and showing of life itself through Chirchio, for instance, working and doing mundane tasks. In those scenes, it feels as though Spirited Away attempts to shed light on how peaceful and mundane life can be. It is a representation of finding oneself, yes, but a repetitive, eye-rolling love letter to the artificial existence it also reveals. One of the major, fundamental, and absolute issues of Spirited Away is that it attempts to show life in a manner that it proves may be impossible to ever film, especially in animation. Reality.

    Remember every moment of life. The simple ones and the hard ones. Think of what you can remember most. Not your graduation, but the quiet moment with your parents, huh? It is the mundane that captures the authenticity, some would say, of human existence. Not the big ones, but the small ones. Spirited Away attempts a lot—a fun fantasy, a growing-of-age film, great animation that speaks words on its own—but at its core, it attempts an almost Proustian demonstration in its look at life’s small moments as a human being and their journey through life. Growing up. Yet, it is not long enough to ever fulfil or even contain itself. Spirited Away is a film that is wickedly inspiring to any artist in that it represents a level of sheer individuality and versatility that is unspoken. It even shows the power of thought through the many mounts of creative imagination on display, even if slightly derivative and generic.

    Even more, it challenges what and how a film can be. Are all films meant to be individually seen, case by case, without a definition of quality? In a sense, looseness is pure freedom, and freedom is a quality that cannot be properly communicated in the form of discussion. But no. For all that Spirited Away is free, it is all no bite. It is a work that is felt by someone who just discovered to live life like they did when they were children, in other words, doing something new every day. But they forget to be themselves and hide a shadow or projection behind it. Spirited Away continually feels slowed down by the creator’s lack of true vulnerability on display. Instead, it feels as though they freed themselves from the art, rather than the art being a part of themselves taken to show the world. Like a personal story hidden behind the fantasy that the creatives feel too vulnerable to fully reveal.

    Meandering can really go unexplained. Simply put, in Spirited Away’s case, it’s what makes and breaks it. For so many scenes in Spirited Away, it feels as though the plot is stopped for simple and random adventures in which Chirchio either feels like an observer or a commander of her own accord. If I had to describe her journey, it is one of aimlessness that is meant to get a target that is as loose as the world is but as freeing as she will want it to be. Yet, even as it ends, it all feels lost. Her journey was one of a child to an adult in its many meditations, but she feels as though it starts back at square one once again with the thought of one step when it went up the ladder in its many scenes.

    So why did Alice’s Adventures in Wonderland and Pan’s Labyrinth work in their fantasy as to where Spirited Away largely fails? It’s quite simple; the reason is in the understanding of the day of one’s life. Carroll and Del Toro felt as though they had a strong grip on how the world worked in their universes. Simply put, Caroll’s world was odd and mystical, but once Alice awoke from the fantasy, a dream, the world was back to normal, and Alice was herself but slightly different, making it feel like a dream, and it felt like just an odd but mundane day in one girl’s life. In Del Toro’s case, it’s bold and makes that clear, with Ofelia’s world feeling like any day could change everything since it takes place in a war and the fantasy could all be a way for Ofelia to deal with her situation and it is placed with consideration for interpretation. 

    Chirchio, on the other hand, has Alice’s simplicity and mundanity, yet, in such a short time, we are meant to believe she has lived through a whirlwind of mundane and life-changing situations in terms of all she gets caught up in and overcomes it maturely, and then after she is meant to go back with her parents casually. It is an abundant loss of innocence in that it is not maturely felt. In Alice’s case, maturity was a simple and narrow field, but here Chirchio feels as though she lives a lifetime of things from growing up in a world, symbolically, and yet she returns as the same person in personality, just slightly happier. It’s a disrespect to itself that becomes clear. It’s a feeling that simple change takes big evolution, but it’s how the evolution is produced that makes the flaws clearer.

    Chirchio’s adventures, compared to Alice’s, felt more related to adulthood, and how she handled them felt slightly unrealistic and too fast to ever feel authentic. In other words, it feels as though Chirchio has overcome far too much to go back to reality. It is like one stopping their childhood to live an entirely different life than going back to their childhood and developing a sense of believability in its authenticity of showing someone growing up. But rather, it’s actually showing some weird fantasy. It’s comparable to an adult looking back on their childhood and saying how they grew up so fast and overidealized their youth rather than telling the truth. It is fake and based on years of retrospectives. That is what Spirited Away is. It is not raw, but rather unnatural.

    This is all not to even discuss the splitting, mentioned earlier, in quality present. The first and second halves are not the best, but they are respectable in their almost formulaic design and journey for Chirchio, yet the third half feels widely all over the place. If I had to describe why, it would be the consequences of the overuse of showing, not telling. Spirited Away is a film that is far too indulgent in never using its words to a point where it can feel far too shy and less of a film by a master and more of a film by a shy film student or someone who has seen far too many pretentious art films that have no dialogue.

    The biggest jump-the-sharp moment in Spirited Away is where Chirchio runs from No Face, and suddenly the horror stops for a more meditative atmosphere. This comes to the train scene, which, to me, represents where the film lost itself. Where previously the film felt centred in its world and drama, now we journey far, and in a sense, these quiet moments haven’t been uncommon, but it is how it develops and the resolution felt that seems only half accomplished. Its purpose seems obvious yet draughty. Out of all the moments for indulgence, here is the precise area that feels unwarranted. Here, there should’ve been excessive indulgence, yet it feels taken away for quietness.

    Quietness is a feature of Miyazaki that is overused to the point where dialogue would do much better. When one choice is overused to the point of predictability and annoyance, it makes all these moments fraught with nonsense. My issue with this quiet moment is that it feels so clear that Miyzaki has a formula: quiet moment that families can relate to and now its art. And here it comes in full circle, in bad fashion. Here, Miyazaki takes the cards out of his deck and reveals that his film is not authentic but rather superficial and feels ashamed of itself. It is a film in which humanity can be acquainted with an observer, never a doer.

    Spirited Away is a film that I would describe as a work of cinema that is too hyper-stimulated in its many characters and world than it should be. It is a film that loses itself to its own narrative and to its own themes. It can be compared to a work feeling distant from the creator, yet it is built with vulnerability to make it combative as an experience. It feels shallow and lost for the most part. 

    VERDICT

    Spirited Away is a burning labyrinth of characters and exploration that go nowhere but downhill in their coherency and overall design once examined. Yet, despite its many downfalls, it is respectable in its continued attempts to deliver a fantastical experience that, while proving sour, is worthy of high discussion and respect for the effort.

    2.5/5 

  • X-Men ‘97 – Season 1 Review

    X-Men ‘97 – Season 1 Review

    X-Men ‘97 – Season 1 Review. By Simon Lalji.

    To me my X:men: the words that may have just saved marvel. 

    The Appropriately titled ‘X-men ‘97’, acts as a sequel series to the beloved 90’s X-men the animated series, picking up right after the events of its predecessor’s gripping series finale ‘Graduation Day’. After the sudden assassination of the charming professor Charles Xavier the X-men must fight for the survival of Xavier’s dream of peace and prosperity for every mutant on Earth all while the master of magnetism, Magneto arrives to seemingly honour his fallen friend’s cause. However, can a mere animated series save a seemingly decaying Marvel brand? 

    Thankfully, the answer is an astonishing and appropriately uncanny yes as ‘X-men ‘97’ is not only the best piece of media to come from Marvel in years but it also understands why the X-men have been and should remain a pillar of the Marvel franchise.

    From astonishing animation, showrunner Beau Demayo’s uncanny method of storytelling and the Newton brothers unforgettably iconic theme song, ‘X-men ‘97’ simply understands what has and always will manifest the X-men to be iconic, that being its multilayered and metaphorical themes, characters and stories. Thankfully, Marvel animation showed up to the task as the team understands and respects the fact that the X-men come from the medium of comic books. The series never backs away from its comic book nature but presents itself to have mind blowing animation and stories, seamlessly ripped from page to screen while still creating a new and gripping story for readers and viewers alike.

    The series does this all in line with its comic book roots, and like its comic book roots, the series never fears or backs away from its social commentary as in true X-men fashion each character and story acts as a metaphor for societal issues as the X-men always have implemented sensational social commentary while simultaneously delivering blockbuster action, superhero excitement and gripping soap opera drama. This is especially meticulously and beautifully portrayed through the character of Magneto as each line that comes out of his mouth almost reads like poetry. The line “most other nations don’t allow a terrorist to be their leader.” to which Magneto responds with “Yet so many allow their leaders to be terrorists.” is sure to send a chill down audiences’ spines while still demonstrating the series maturity, metaphors and political stance, thus delivering some of the best X-men content ever laid to screen.

    Speaking of iconic characters, it’s no secret that ever since Hugh Jackman’s debut in the first fox original X-men film, the character of Wolverine has been the face of the X-men and rightfully so as Jackman’s charisma and charm as Wolverine has gripped audiences to the franchise for 24 years, even today through his highly anticipated return in this summers ‘Deadpool & Wolverine’. Thus making the series decision to take Wolverine out of the spotlight even more impressive and prevalent to deliver the sheer quality that the series presents as Demayo and team understands that the X-men should not be relegated to just Wolverine and the X-men but that the X-men are an ensemble of characters with each character deserving to receive the spotlight and love from the audience that Wolverine has been showered with for 24 years.

    The clear standout of this decision being the one and only leader of the X-men: Cyclops as Ray Chase delivers a beautifully emotional, charismatic and downright cool performance of Cyclops that previous X-men media, in particular the fox films never allowed the character to be. There is little doubt that Chase delivers a performance that will certainly conjure a bright future for Cyclops as the leader and forefront of the X-men as the character in the comic book medium always has been and should always be, the leader and soul of the X-men.

    Other stars of the season include Lenore Zann as Rogue, A.J LoCascio as Gambit and Matthew Waterson as Magneto in episode 5, titled ‘Remember It’. ‘Remember It’ while only being around 30 minutes delivers one of the most gripping, groundbreaking and tragic episodes of television ever put to screen as the episode personifies the fact that ‘X-men ‘97’ while being an animated sequel series to a cartoon foresees no fear in delivering tragic, relevant and mature themes as the entire season seamlessly adapts and crafts multiple iconic and beloved X-men comic book stories into a new, gripping and mature season of television.

    Though some may fear this direct adaptation may only present itself to be accessible to comic book fans, the series almost effortlessly allows previous fans to fall in love with their beloved illustrations come to life, all while new audiences with no prior X-men knowledge are able to fall in love with each and every character and story that the series presents.

    Though near perfect, ‘X-men ‘97’s singular flaw lies in episode 4 titled ‘Motendo/Lifedeath part 1’. The unfortunate flaw lies in the bizarre structural choice to blend two very tonally juxtaposing episodes into 30 minutes, never allowing either story to captivate the audience as both halves of the episode are cut short and never allowed to fully flourish, thus delivering what is easily the weakest aspect of the season.

    With this being said, Marvel animation manifests in ‘X-men ‘97’ what is not only better than every season of the 90’s animated series but what may just be the greatest X-men adaptation ever put to screen, surpassing every X-men film and series while still staying true to its comic book origins, with all creatives involved expressing a clear love, care and devotion to all forms of X-men media and with seasons 2 and 3 already on the way to disney plus, it’s safe to say ‘X-men ‘97’ is here to stay.

    Thus bellowing the question, does the key to the revival of Marvel and comic book adaptations lie in the medium of animation? As Marvel’s heaviest hitters in recent years lie in animated projects such as ‘Spider-man: Across the Spider-Verse’ and now what one may be forced to consider an all time marvel classic in ‘X-men ‘97’. 

    4.5/5

  • I Saw The TV Glow: The BRWC Review

    I Saw The TV Glow: The BRWC Review

    I Saw The TV Glow: The BRWC Review. By Jake Peffer.

    I Saw The TV Glow is the perfect example of a movie that has so much potential to be great but doesn’t stick the landing in its execution. Director/Writer Jane Schoenbrun has an interesting vision for the story at hand and there are some great themes spread out throughout the movie. However, all the interesting ideas never feel like they are fleshed out enough and when the movie comes to an extremely abrupt ending, it all just feels like it led up to nothing worthwhile. This is a movie about finding your true self and being who you really are inside, but all that gets lost in a muddled story that loses itself by the end.

    There are glimpses of a truly great movie here. Everything is beautifully shot, and the cinematography is top notch. The score presents a great backdrop for scenes and does help draw you into certain moments that are supposed to be tense. Certain scenes do stand out because of the way they are shot and crafted, and these moments help elevate the movie from being sub-par.

    Unfortunately, there just aren’t enough of these moments to hold everything together. At times it feels like the script could have used another polish to help everything connect better. In the end, it feels like there are pieces missing that would have helped make the story more cohesive. Instead, there are dropped lines through narration that are supposed to help push the story along and they never feel earned.

    The characters in this story are hard to root for as they all have almost no personality. This may be intentional on the director’s part, but every actor here gives a stone-faced performance and, except in a few scenes, nobody is really showing any kind of emotion. Those moments of pure emotion that are here work well and are tied in with the better scenes that do work.

    Justice Smith plays the lead here and his performance never reaches the level that the movie requires from him. He is fine for the most part, but this role asks a lot from him and, just like the movie itself, it never feels like he reaches that full potential. In fact, the scenes that show his character when he’s younger and played by Ian Foreman work better but there’s only a handful of those scenes.

    All in all, I Saw The TV Glow is a missed opportunity. While there are flashes of a great movie here, sadly it never reaches its full potential and leaves a lot to be desired. It looks beautiful and sounds great but for a movie that is all about finding your true self, it feels like the movie never finds its true self by the end. This is one of the most frustrating movies of the year and had the potential to be so much better.